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Killing floor 2 scrake killing floor 2 fleshpound
Killing floor 2 scrake killing floor 2 fleshpound





Player-controlled Fleshpounds have a wide variety of damage type resistances and two notable weaknesses.įleshpounds are weak to microwave and are resistant to other non-ballistic damage types.įleshpounds resist to every type of ballistic weaponry, mostly to assault rifles and sub-machine guns.įleshpounds have only one unique weakness which is the explosive damage of the RPG-7 projectile. While the Fleshpound does not do as much damage as the Scrake, he has higher health and different resistances, allowing him to take a higher amount of punishment before going down.įor kill reward calculations read Dosh Mechanics.ĭue to Game Conductor mechanics, player-controlled Fleshpounds have their health modified based on the average level of the Survivor team. Alternatively, player Fleshpounds can wait for their lesser brethren to occupy the Survivor team before charging in and dealing as much damage as possible. This will force the Survivor team to focus fire on you, allowing your teammates to attack or surround them while they are trying to take you down. The player-controlled Fleshpound is not restricted to walking while docile and can enrage at will, as well as perform every attack that AI Fleshpounds are capable of, as well as some additional attacks which AI Fleshpounds do not possess.The Fleshpound's role in the ZED team is to lead the charge as the tank, soaking up damage.







Killing floor 2 scrake killing floor 2 fleshpound